「マーベリック」の編集履歴(バックアップ)一覧はこちら

マーベリック」(2014/02/08 (土) 10:58:41) の最新版変更点

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*目次 #contents(fromhere) ---- *&u(){基本情報} |>|CENTER:BGCOLOR(black):COLOR(white):マーベリック| |>|CENTER:&ref(air_jet_fighter_icon@2x.png)| |正式名|V-14マーベリック| |英語名|Maverick| |英語正式名|V-14 Maverick| |内部ID|air_jet_fighter| |ユニットタイプ|aircraft| |[[属性]]|&link_tag(空中), &link_tag(ファイター), &link_tag(速い)| |遮断|なし| |>|CENTER:BGCOLOR(black):COLOR(white):防御| |&ref(Stat-HP.png,fig)ベース|&color(red){&ref(Damage_projectile.png,fig)115%} &BR()&color(red){&ref(Damage_melee.png,fig)125%} &BR()&color(black){&ref(Damage_explosive.png,fig)100%} &BR()&color(blue){&ref(Damage_fire.png,fig)_65%}| |&ref(Stat-Armor.png,fig)装甲|&color(black){&ref(Damage_projectile.png,fig)100%} &BR()&color(red){&ref(Damage_melee.png,fig)125%} &BR()&color(black){&ref(Damage_explosive.png,fig)100%} &BR()&color(blue){&ref(Damage_fire.png,fig)_80%}| |耐性|&ref(StatusEffect-stun.png,fig)気絶 | *&u(){概要} #co{ 『V-14マーベリックジェットファイターは空対空戦に革命を起こしました。搭載された機関銃に加え、装備された比較的高精度のミサイルは平和で退屈な基地をスリルに満ちた、所々爆発の起こる戦場へと変容させます。』 V-14マーベリックは最初のボスストライクイベントのランク10報酬だった。 "The V-14 Maverick jet fighter revolutionized air to air combat. In addition to its mounted machine guns, it’s equipped with relatively-accurate missiles that can instantly transform peaceful, boring outposts into exciting, partially exploded war-zones." — 3.0 Patch Notes OverviewEdit The V-14 Maverick was the Tier 10 reward for the first Boss Strike event, 2nd Lt. Dorian's Assault. It is a maneuverable, yet heavily armored air unit. The Maverick is equipped with machine guns that will strafe ground units. These attacks will shower ground units with Damage piercing damage and cause splash damage to adjacent units. Given its piercing nature and lack of any armor piercing, unarmored targets can be potentially ripped to shreds while those with armor will either shrug off the attack of have their armor stripped. The Low Yo-Yo attack is the Maverick's anti-air attack, with a single-round cooldown and enough ammo for 3 attacks before it needs to reload. While the two strikes prioritize the selected target, there's still a chance that the attack will strike at an adjacent target and instead catch the original target with minor splash damage. } ---- *&u(){攻撃} **&u(){武器:コンバットマヌーバ} |>|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:コンバットマヌーバ| |弾薬|>|>|>|>|>|>|>|>|3| |リロード|>|>|>|>|>|>|>|>|2ターン| #region(close,続きを表示) |>|>|>|>|>|>|>|>|>|BGCOLOR(lightgrey):COLOR(black):CENTER:銃弾スプレー| |内部ID|>|>|>|>|>|>|>|>|air_bullet_spray_jet_2| |攻撃アイコン|>|>|>|>|>|>|>|>|&ref(unitAbility_mg_downward_shot_icon.png)| |ダメージタイプ|>|>|>|>|>|>|>|>|&ref(Damage_projectile.png,fig)| |射程|>|>|>|>|>|>|>|>|1-5| |射程圏|>|>|>|>|>|>|>|>|間接| |[[攻撃対象>属性]]|>|>|>|>|>|>|>|>|地上 | |使用火薬数|>|>|>|>|>|>|>|>|1| |補給時間|>|>|>|>|>|>|>|>|2ターン| |武器冷却時間|>|>|>|>|>|>|>|>|0ターン| |装甲貫通力|>|>|>|>|>|>|>|>|0%| |2ndDMG%|>|>|>|>|>|>|>|>|10%| |DMG_distraction|>|>|>|>|>|>|>|>|0, Bonus: 0%| |備考|>|>|>|>|>|>|>|>|乱数要素あり, | |>|>|>|>|>|>|>|>|>|BGCOLOR(#222):| |ランク|CENTER:  1  |CENTER:  2  |CENTER:  3  |CENTER:  4  |CENTER:  5  |CENTER:  6  |CENTER:  7  |CENTER:  8  |CENTER:  9  | |&ref(Stat-Power.png,fig)ダメージ|CENTER:20-30 (x3)|CENTER:28-42 (x3)|CENTER:32-48 (x3)|CENTER:44-66 (x3)|CENTER:56-84 (x3)|CENTER:66-99 (x3)|CENTER:70-105 (x3)|CENTER:72-108 (x3)|CENTER:74-111 (x3)| |&ref(Stat-Offense.png,fig)攻撃力|CENTER:38|CENTER:48|CENTER:53|CENTER:58|CENTER:68|CENTER:78|CENTER:83|CENTER:93|CENTER:103| |&ref(Stat-Critical.png,fig)基本大打撃率|CENTER:15%|CENTER:20%|CENTER:20%|CENTER:25%|CENTER:25%|CENTER:30%|CENTER:35%|CENTER:35%|CENTER:40%| |>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【攻撃位置】選択可能マス| |BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }| |BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }| |BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }| |BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }| |BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }| |>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【攻撃範囲:選択】攻撃ウェイト| |&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }| |&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|BGCOLOR(hotpink):&sizex(-1){50}|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }| |&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|BGCOLOR(hotpink):&sizex(-1){82}|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }| |&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|BGCOLOR(hotpink):&sizex(-1){50}|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }| |&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }| |>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【拡散範囲】減衰率| |&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }| |&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|BGCOLOR(lightpink):&sizex(-1){0.20}|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }| |&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|BGCOLOR(lightpink):&sizex(-1){1.00}|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }| |&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|BGCOLOR(lightpink):&sizex(-1){0.20}|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }| |&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }| #endregion ---- **&u(){武器:コンバットマヌーバ} |>|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:コンバットマヌーバ| |弾薬|>|>|>|>|>|>|>|>|1| |リロード|>|>|>|>|>|>|>|>|5ターン| #region(close,続きを表示) |>|>|>|>|>|>|>|>|>|BGCOLOR(lightgrey):COLOR(black):CENTER:低空飛行| |内部ID|>|>|>|>|>|>|>|>|air_fly_by_jet_2| |攻撃アイコン|>|>|>|>|>|>|>|>|&ref(unitAbility_mg_flyby_icon.png)| |ダメージタイプ|>|>|>|>|>|>|>|>|&ref(Damage_projectile.png,fig)| |射程|>|>|>|>|>|>|>|>|1-5| |射程圏|>|>|>|>|>|>|>|>|間接| |[[攻撃対象>属性]]|>|>|>|>|>|>|>|>|地上 | |使用火薬数|>|>|>|>|>|>|>|>|1| |補給時間|>|>|>|>|>|>|>|>|2ターン| |武器冷却時間|>|>|>|>|>|>|>|>|0ターン| |装甲貫通力|>|>|>|>|>|>|>|>|0%| |2ndDMG%|>|>|>|>|>|>|>|>|10%| |DMG_distraction|>|>|>|>|>|>|>|>|0, Bonus: 0%| |備考|>|>|>|>|>|>|>|>|乱数要素あり, | |>|>|>|>|>|>|>|>|>|BGCOLOR(#222):| |ランク|CENTER:  1  |CENTER:  2  |CENTER:  3  |CENTER:  4  |CENTER:  5  |CENTER:  6  |CENTER:  7  |CENTER:  8  |CENTER:  9  | |&ref(Stat-Power.png,fig)ダメージ|CENTER:24-36 (x2)|CENTER:33-50 (x2)|CENTER:38-57 (x2)|CENTER:52-79 (x2)|CENTER:67-100 (x2)|CENTER:79-118 (x2)|CENTER:84-126 (x2)|CENTER:86-129 (x2)|CENTER:88-133 (x2)| |&ref(Stat-Offense.png,fig)攻撃力|CENTER:38|CENTER:48|CENTER:53|CENTER:58|CENTER:68|CENTER:78|CENTER:83|CENTER:93|CENTER:103| |&ref(Stat-Critical.png,fig)基本大打撃率|CENTER:15%|CENTER:20%|CENTER:20%|CENTER:25%|CENTER:25%|CENTER:30%|CENTER:35%|CENTER:35%|CENTER:40%| |>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【攻撃位置】選択可能マス| |BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }| |BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }| |BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }| |BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }| |BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }| |>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【攻撃範囲:選択】攻撃ウェイト| |&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|BGCOLOR(hotpink):&sizex(-1){25}|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }| |&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|BGCOLOR(hotpink):&sizex(-1){50}|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }| |&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|BGCOLOR(hotpink):&sizex(-1){125}|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }| |&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|BGCOLOR(hotpink):&sizex(-1){50}|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }| |&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|BGCOLOR(hotpink):&sizex(-1){25}|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }| |>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【拡散範囲】減衰率| |&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }| |&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|BGCOLOR(lightpink):&sizex(-1){0.20}|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }| |&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|BGCOLOR(lightpink):&sizex(-1){1.00}|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }| |&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|BGCOLOR(lightpink):&sizex(-1){0.20}|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }| |&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }|&sizex(-1){  }| #endregion ---- **&u(){武器:コンバットマヌーバ} |>|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:コンバットマヌーバ| |弾薬|>|>|>|>|>|>|>|>|6| |リロード|>|>|>|>|>|>|>|>|6ターン| #region(close,続きを表示) |>|>|>|>|>|>|>|>|>|BGCOLOR(lightgrey):COLOR(black):CENTER:ローヨーヨー| |内部ID|>|>|>|>|>|>|>|>|air_aam_jet| |攻撃アイコン|>|>|>|>|>|>|>|>|&ref(unitAbility_missile_2shot_icon.png)| |ダメージタイプ|>|>|>|>|>|>|>|>|&ref(Damage_explosive.png,fig)| |射程|>|>|>|>|>|>|>|>|1-5| |射程圏|>|>|>|>|>|>|>|>|間接| |[[攻撃対象>属性]]|>|>|>|>|>|>|>|>|空中 | |使用火薬数|>|>|>|>|>|>|>|>|2| |補給時間|>|>|>|>|>|>|>|>|1ターン| |武器冷却時間|>|>|>|>|>|>|>|>|0ターン| |装甲貫通力|>|>|>|>|>|>|>|>|0%| |2ndDMG%|>|>|>|>|>|>|>|>|10%| |DMG_distraction|>|>|>|>|>|>|>|>|0, Bonus: 0%| |備考|>|>|>|>|>|>|>|>|乱数要素あり, | |>|>|>|>|>|>|>|>|>|BGCOLOR(#222):| |ランク|CENTER:  1  |CENTER:  2  |CENTER:  3  |CENTER:  4  |CENTER:  5  |CENTER:  6  |CENTER:  7  |CENTER:  8  |CENTER:  9  | |&ref(Stat-Power.png,fig)ダメージ|CENTER:28-42 (x2)|CENTER:39-58 (x2)|CENTER:44-67 (x2)|CENTER:61-92 (x2)|CENTER:78-117 (x2)|CENTER:92-138 (x2)|CENTER:98-147 (x2)|CENTER:100-151 (x2)|CENTER:103-155 (x2)| |&ref(Stat-Offense.png,fig)攻撃力|CENTER:30|CENTER:40|CENTER:45|CENTER:50|CENTER:60|CENTER:70|CENTER:75|CENTER:85|CENTER:95| |&ref(Stat-Critical.png,fig)基本大打撃率|CENTER:0%|CENTER:5%|CENTER:5%|CENTER:10%|CENTER:10%|CENTER:15%|CENTER:20%|CENTER:20%|CENTER:25%| |&ref(Stat-Critical.png,fig)大打撃% vs. 空中 |CENTER:10%|CENTER:15%|CENTER:15%|CENTER:20%|CENTER:20%|CENTER:25%|CENTER:30%|CENTER:30%|CENTER:35%| |>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【攻撃位置】選択可能マス| |BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }| |BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  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|&sizex(-1){&ref(Resource-xp.png,fig)昇級報酬}|CENTER:&sizex(-1){N/A}|RIGHT:&sizex(-1){500}|RIGHT:&sizex(-1){1,200}|RIGHT:&sizex(-1){2,500}|RIGHT:&sizex(-1){4,100}|RIGHT:&sizex(-1){6,100}|RIGHT:&sizex(-1){5,000}|RIGHT:&sizex(-1){6,600}|RIGHT:&sizex(-1){6,600}| |&sizex(-1){&ref(Resource-SP.png,fig)撃破SP}|RIGHT:&sizex(-1){28}|RIGHT:&sizex(-1){40}|RIGHT:&sizex(-1){56}|RIGHT:&sizex(-1){72}|RIGHT:&sizex(-1){88}|RIGHT:&sizex(-1){104}|RIGHT:&sizex(-1){124}|RIGHT:&sizex(-1){140}|RIGHT:&sizex(-1){164}| |&sizex(-1){&ref(Resource-Gold.png,fig)撃破Gold}|RIGHT:&sizex(-1){140}|RIGHT:&sizex(-1){200}|RIGHT:&sizex(-1){280}|RIGHT:&sizex(-1){360}|RIGHT:&sizex(-1){440}|RIGHT:&sizex(-1){520}|RIGHT:&sizex(-1){620}|RIGHT:&sizex(-1){700}|RIGHT:&sizex(-1){820}| |&sizex(-1){PvPコスト}|RIGHT:&sizex(-1){7}|RIGHT:&sizex(-1){10}|RIGHT:&sizex(-1){14}|RIGHT:&sizex(-1){18}|RIGHT:&sizex(-1){22}|RIGHT:&sizex(-1){26}|RIGHT:&sizex(-1){31}|RIGHT:&sizex(-1){35}|RIGHT:&sizex(-1){41}| 更新:2013/12/12 ---- *&u(){治療コスト} 検証中のため数値に誤差がある可能性があります。 |>|>|>|>|>|>|>|>|>|>|CENTER:BGCOLOR(black):COLOR(white):通常| |レベル|CENTER:BGCOLOR(lightgrey):1|CENTER:2|CENTER:BGCOLOR(lightgrey):3|CENTER:4|CENTER:BGCOLOR(lightgrey):5|CENTER:6|CENTER:BGCOLOR(lightgrey):7|CENTER:8|CENTER:BGCOLOR(lightgrey):9|CENTER:10| |&ref(Resource-time.png,fig)時間|CENTER:BGCOLOR(lightgrey):4h|CENTER:4h|CENTER:BGCOLOR(lightgrey):4h|CENTER:4h|CENTER:BGCOLOR(lightgrey):4h|CENTER:3h36m|CENTER:BGCOLOR(lightgrey):3h12m|CENTER:2h48m|CENTER:BGCOLOR(lightgrey):2h24m|CENTER:1h36m| |&ref(Resource-Gold.png,fig)Gold|RIGHT:BGCOLOR(lightgrey):18,000|RIGHT:15,000|RIGHT:BGCOLOR(lightgrey):12,000|RIGHT:10,800|RIGHT:BGCOLOR(lightgrey):9,600|RIGHT:8,400|RIGHT:BGCOLOR(lightgrey):7,714|RIGHT:7,200|RIGHT:BGCOLOR(lightgrey):6,600|RIGHT:6,000| |&ref(Resource-iron.png,fig)鉄|RIGHT:BGCOLOR(lightgrey):1,050|RIGHT:875|RIGHT:BGCOLOR(lightgrey):700|RIGHT:630|RIGHT:BGCOLOR(lightgrey):560|RIGHT:490|RIGHT:BGCOLOR(lightgrey):450|RIGHT:420|RIGHT:BGCOLOR(lightgrey):385|RIGHT:350| |&ref(Resource-oil.png,fig)石油|RIGHT:BGCOLOR(lightgrey):675|RIGHT:563|RIGHT:BGCOLOR(lightgrey):450|RIGHT:405|RIGHT:BGCOLOR(lightgrey):360|RIGHT:315|RIGHT:BGCOLOR(lightgrey):289|RIGHT:270|RIGHT:BGCOLOR(lightgrey):248|RIGHT:225| |>|>|>|>|>|>|>|>|>|>|CENTER:BGCOLOR(black):COLOR(white):ハイテク| |レベル|CENTER:BGCOLOR(lightgrey):1|CENTER:2|CENTER:BGCOLOR(lightgrey):3|CENTER:4|CENTER:BGCOLOR(lightgrey):5|CENTER:6|CENTER:BGCOLOR(lightgrey):7|CENTER:8|CENTER:BGCOLOR(lightgrey):9|CENTER:10| |&ref(Resource-time.png,fig)時間|CENTER:BGCOLOR(lightgrey):3h36m|CENTER:3h36m|CENTER:BGCOLOR(lightgrey):3h36m|CENTER:3h36m|CENTER:BGCOLOR(lightgrey):3h36m|CENTER:3h12m|CENTER:BGCOLOR(lightgrey):2h48m|CENTER:2h24m|CENTER:BGCOLOR(lightgrey):2h|CENTER:1h12m| |&ref(Resource-Gold.png,fig)Gold|RIGHT:BGCOLOR(lightgrey):15,600|RIGHT:12,600|RIGHT:BGCOLOR(lightgrey):9,600|RIGHT:8,400|RIGHT:BGCOLOR(lightgrey):7,200|RIGHT:6,000|RIGHT:BGCOLOR(lightgrey):5,400|RIGHT:4,800|RIGHT:BGCOLOR(lightgrey):4,140|RIGHT:3,600| |&ref(Resource-iron.png,fig)鉄|RIGHT:BGCOLOR(lightgrey):910|RIGHT:735|RIGHT:BGCOLOR(lightgrey):560|RIGHT:490|RIGHT:BGCOLOR(lightgrey):420|RIGHT:350|RIGHT:BGCOLOR(lightgrey):315|RIGHT:280|RIGHT:BGCOLOR(lightgrey):242|RIGHT:210| |&ref(Resource-oil.png,fig)石油|RIGHT:BGCOLOR(lightgrey):585|RIGHT:472|RIGHT:BGCOLOR(lightgrey):360|RIGHT:315|RIGHT:BGCOLOR(lightgrey):270|RIGHT:225|RIGHT:BGCOLOR(lightgrey):203|RIGHT:180|RIGHT:BGCOLOR(lightgrey):155|RIGHT:135| 更新:2013/12/12 ----- *&u(){アップデート履歴} -x.x --導入 *&u(){ギャラリー} *&u(){コメント} #comment_num2(below, size=60, num=10) 最新の10件を表示しています。 &u(){wikiタグ} //ユニット,aircraft,空中,ファイター,速い,気絶耐性, &tags()
*目次 #contents(fromhere) ---- *&u(){基本情報} |>|CENTER:BGCOLOR(black):COLOR(white):マーベリック| |>|CENTER:&ref(air_jet_fighter_icon@2x.png)| |正式名|V-14マーベリック| |英語名|Maverick| |英語正式名|V-14 Maverick| |内部ID|air_jet_fighter| |ユニットタイプ|aircraft| |[[属性]]|&link_tag(空中), &link_tag(ファイター), &link_tag(速い)| |遮断|なし| |>|CENTER:BGCOLOR(black):COLOR(white):防御| |&ref(Stat-HP.png,fig)ベース|&color(red){&ref(Damage_projectile.png,fig)115%} &BR()&color(red){&ref(Damage_melee.png,fig)125%} &BR()&color(black){&ref(Damage_explosive.png,fig)100%} &BR()&color(blue){&ref(Damage_fire.png,fig)_65%}| |&ref(Stat-Armor.png,fig)装甲|&color(black){&ref(Damage_projectile.png,fig)100%} &BR()&color(red){&ref(Damage_melee.png,fig)125%} &BR()&color(black){&ref(Damage_explosive.png,fig)100%} &BR()&color(blue){&ref(Damage_fire.png,fig)_80%}| |耐性|&ref(StatusEffect-stun.png,fig)気絶 | *&u(){概要} 『V-14マーベリックジェットファイターは空対空戦に革命を起こしました。搭載された機関銃に加え、装備された比較的高精度のミサイルは平和で退屈な基地をスリルに満ちた、所々爆発の起こる戦場へと変容させます。』 V-14マーベリックは最初のボスストライクイベント「LTドリアンの攻撃」のランク10報酬だった。機動性に富む重装甲の航空ユニットである。 マーベリックは地上ユニットに掃射を加える機関銃を装備している。これらの攻撃は地上ユニットに貫通ダメージを浴びせ、隣接するユニットに爆散ダメージを与える。貫通属性であることと装甲貫通力が無いことから、装甲を持たない標的なら粉砕できるものの、装甲持ちにはほとんど効果がないか、装甲を剥がすに留まるだろう。 「ローヨーヨー」は弾数3、補給時間1の対空攻撃である。2回の攻撃が選択範囲内でそれぞれターゲットをランダムに決めるが、隣接したユニットに攻撃が当たっても攻撃目標には減衰した爆散ダメージが入る。 #co{ "The V-14 Maverick jet fighter revolutionized air to air combat. In addition to its mounted machine guns, it’s equipped with relatively-accurate missiles that can instantly transform peaceful, boring outposts into exciting, partially exploded war-zones." — 3.0 Patch Notes OverviewEdit The V-14 Maverick was the Tier 10 reward for the first Boss Strike event, 2nd Lt. Dorian's Assault. It is a maneuverable, yet heavily armored air unit. The Maverick is equipped with machine guns that will strafe ground units. These attacks will shower ground units with Damage piercing damage and cause splash damage to adjacent units. Given its piercing nature and lack of any armor piercing, unarmored targets can be potentially ripped to shreds while those with armor will either shrug off the attack of have their armor stripped. The Low Yo-Yo attack is the Maverick's anti-air attack, with a single-round cooldown and enough ammo for 3 attacks before it needs to reload. While the two strikes prioritize the selected target, there's still a chance that the attack will strike at an adjacent target and instead catch the original target with minor splash damage. } ---- *&u(){攻撃} **&u(){武器:コンバットマヌーバ} |>|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:コンバットマヌーバ| |弾薬|>|>|>|>|>|>|>|>|3| |リロード|>|>|>|>|>|>|>|>|2ターン| #region(close,続きを表示) |>|>|>|>|>|>|>|>|>|BGCOLOR(lightgrey):COLOR(black):CENTER:銃弾スプレー| |内部ID|>|>|>|>|>|>|>|>|air_bullet_spray_jet_2| |攻撃アイコン|>|>|>|>|>|>|>|>|&ref(unitAbility_mg_downward_shot_icon.png)| |ダメージタイプ|>|>|>|>|>|>|>|>|&ref(Damage_projectile.png,fig)| |射程|>|>|>|>|>|>|>|>|1-5| |射程圏|>|>|>|>|>|>|>|>|間接| |[[攻撃対象>属性]]|>|>|>|>|>|>|>|>|地上 | |使用火薬数|>|>|>|>|>|>|>|>|1| |補給時間|>|>|>|>|>|>|>|>|2ターン| |武器冷却時間|>|>|>|>|>|>|>|>|0ターン| |装甲貫通力|>|>|>|>|>|>|>|>|0%| |2ndDMG%|>|>|>|>|>|>|>|>|10%| |DMG_distraction|>|>|>|>|>|>|>|>|0, Bonus: 0%| |備考|>|>|>|>|>|>|>|>|乱数要素あり, | |>|>|>|>|>|>|>|>|>|BGCOLOR(#222):| |ランク|CENTER:  1  |CENTER:  2  |CENTER:  3  |CENTER:  4  |CENTER:  5  |CENTER:  6  |CENTER:  7  |CENTER:  8  |CENTER:  9  | |&ref(Stat-Power.png,fig)ダメージ|CENTER:20-30 (x3)|CENTER:28-42 (x3)|CENTER:32-48 (x3)|CENTER:44-66 (x3)|CENTER:56-84 (x3)|CENTER:66-99 (x3)|CENTER:70-105 (x3)|CENTER:72-108 (x3)|CENTER:74-111 (x3)| |&ref(Stat-Offense.png,fig)攻撃力|CENTER:38|CENTER:48|CENTER:53|CENTER:58|CENTER:68|CENTER:78|CENTER:83|CENTER:93|CENTER:103| |&ref(Stat-Critical.png,fig)基本大打撃率|CENTER:15%|CENTER:20%|CENTER:20%|CENTER:25%|CENTER:25%|CENTER:30%|CENTER:35%|CENTER:35%|CENTER:40%| |>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【攻撃位置】選択可能マス| |BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }| |BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  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|[[攻撃対象>属性]]|>|>|>|>|>|>|>|>|地上 | |使用火薬数|>|>|>|>|>|>|>|>|1| |補給時間|>|>|>|>|>|>|>|>|2ターン| |武器冷却時間|>|>|>|>|>|>|>|>|0ターン| |装甲貫通力|>|>|>|>|>|>|>|>|0%| |2ndDMG%|>|>|>|>|>|>|>|>|10%| |DMG_distraction|>|>|>|>|>|>|>|>|0, Bonus: 0%| |備考|>|>|>|>|>|>|>|>|乱数要素あり, | |>|>|>|>|>|>|>|>|>|BGCOLOR(#222):| |ランク|CENTER:  1  |CENTER:  2  |CENTER:  3  |CENTER:  4  |CENTER:  5  |CENTER:  6  |CENTER:  7  |CENTER:  8  |CENTER:  9  | |&ref(Stat-Power.png,fig)ダメージ|CENTER:24-36 (x2)|CENTER:33-50 (x2)|CENTER:38-57 (x2)|CENTER:52-79 (x2)|CENTER:67-100 (x2)|CENTER:79-118 (x2)|CENTER:84-126 (x2)|CENTER:86-129 (x2)|CENTER:88-133 (x2)| |&ref(Stat-Offense.png,fig)攻撃力|CENTER:38|CENTER:48|CENTER:53|CENTER:58|CENTER:68|CENTER:78|CENTER:83|CENTER:93|CENTER:103| |&ref(Stat-Critical.png,fig)基本大打撃率|CENTER:15%|CENTER:20%|CENTER:20%|CENTER:25%|CENTER:25%|CENTER:30%|CENTER:35%|CENTER:35%|CENTER:40%| |>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【攻撃位置】選択可能マス| |BGCOLOR(cyan):&sizex(-1){  }|BGCOLOR(cyan):&sizex(-1){  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|>|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:コンバットマヌーバ| |弾薬|>|>|>|>|>|>|>|>|6| |リロード|>|>|>|>|>|>|>|>|6ターン| #region(close,続きを表示) |>|>|>|>|>|>|>|>|>|BGCOLOR(lightgrey):COLOR(black):CENTER:ローヨーヨー| |内部ID|>|>|>|>|>|>|>|>|air_aam_jet| |攻撃アイコン|>|>|>|>|>|>|>|>|&ref(unitAbility_missile_2shot_icon.png)| |ダメージタイプ|>|>|>|>|>|>|>|>|&ref(Damage_explosive.png,fig)| |射程|>|>|>|>|>|>|>|>|1-5| |射程圏|>|>|>|>|>|>|>|>|間接| |[[攻撃対象>属性]]|>|>|>|>|>|>|>|>|空中 | |使用火薬数|>|>|>|>|>|>|>|>|2| |補給時間|>|>|>|>|>|>|>|>|1ターン| |武器冷却時間|>|>|>|>|>|>|>|>|0ターン| |装甲貫通力|>|>|>|>|>|>|>|>|0%| |2ndDMG%|>|>|>|>|>|>|>|>|10%| |DMG_distraction|>|>|>|>|>|>|>|>|0, Bonus: 0%| |備考|>|>|>|>|>|>|>|>|乱数要素あり, | |>|>|>|>|>|>|>|>|>|BGCOLOR(#222):| |ランク|CENTER:  1  |CENTER:  2  |CENTER:  3  |CENTER:  4  |CENTER:  5  |CENTER:  6  |CENTER:  7  |CENTER:  8  |CENTER:  9  | |&ref(Stat-Power.png,fig)ダメージ|CENTER:28-42 (x2)|CENTER:39-58 (x2)|CENTER:44-67 (x2)|CENTER:61-92 (x2)|CENTER:78-117 (x2)|CENTER:92-138 (x2)|CENTER:98-147 (x2)|CENTER:100-151 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|&sizex(-1){&ref(Resource-xp.png,fig)昇級報酬}|CENTER:&sizex(-1){N/A}|RIGHT:&sizex(-1){500}|RIGHT:&sizex(-1){1,200}|RIGHT:&sizex(-1){2,500}|RIGHT:&sizex(-1){4,100}|RIGHT:&sizex(-1){6,100}|RIGHT:&sizex(-1){5,000}|RIGHT:&sizex(-1){6,600}|RIGHT:&sizex(-1){6,600}| |&sizex(-1){&ref(Resource-SP.png,fig)撃破SP}|RIGHT:&sizex(-1){28}|RIGHT:&sizex(-1){40}|RIGHT:&sizex(-1){56}|RIGHT:&sizex(-1){72}|RIGHT:&sizex(-1){88}|RIGHT:&sizex(-1){104}|RIGHT:&sizex(-1){124}|RIGHT:&sizex(-1){140}|RIGHT:&sizex(-1){164}| |&sizex(-1){&ref(Resource-Gold.png,fig)撃破Gold}|RIGHT:&sizex(-1){140}|RIGHT:&sizex(-1){200}|RIGHT:&sizex(-1){280}|RIGHT:&sizex(-1){360}|RIGHT:&sizex(-1){440}|RIGHT:&sizex(-1){520}|RIGHT:&sizex(-1){620}|RIGHT:&sizex(-1){700}|RIGHT:&sizex(-1){820}| |&sizex(-1){PvPコスト}|RIGHT:&sizex(-1){7}|RIGHT:&sizex(-1){10}|RIGHT:&sizex(-1){14}|RIGHT:&sizex(-1){18}|RIGHT:&sizex(-1){22}|RIGHT:&sizex(-1){26}|RIGHT:&sizex(-1){31}|RIGHT:&sizex(-1){35}|RIGHT:&sizex(-1){41}| 更新:2013/12/12 ---- *&u(){治療コスト} 検証中のため数値に誤差がある可能性があります。 |>|>|>|>|>|>|>|>|>|>|CENTER:BGCOLOR(black):COLOR(white):通常| |レベル|CENTER:BGCOLOR(lightgrey):1|CENTER:2|CENTER:BGCOLOR(lightgrey):3|CENTER:4|CENTER:BGCOLOR(lightgrey):5|CENTER:6|CENTER:BGCOLOR(lightgrey):7|CENTER:8|CENTER:BGCOLOR(lightgrey):9|CENTER:10| |&ref(Resource-time.png,fig)時間|CENTER:BGCOLOR(lightgrey):4h|CENTER:4h|CENTER:BGCOLOR(lightgrey):4h|CENTER:4h|CENTER:BGCOLOR(lightgrey):4h|CENTER:3h36m|CENTER:BGCOLOR(lightgrey):3h12m|CENTER:2h48m|CENTER:BGCOLOR(lightgrey):2h24m|CENTER:1h36m| |&ref(Resource-Gold.png,fig)Gold|RIGHT:BGCOLOR(lightgrey):18,000|RIGHT:15,000|RIGHT:BGCOLOR(lightgrey):12,000|RIGHT:10,800|RIGHT:BGCOLOR(lightgrey):9,600|RIGHT:8,400|RIGHT:BGCOLOR(lightgrey):7,714|RIGHT:7,200|RIGHT:BGCOLOR(lightgrey):6,600|RIGHT:6,000| |&ref(Resource-iron.png,fig)鉄|RIGHT:BGCOLOR(lightgrey):1,050|RIGHT:875|RIGHT:BGCOLOR(lightgrey):700|RIGHT:630|RIGHT:BGCOLOR(lightgrey):560|RIGHT:490|RIGHT:BGCOLOR(lightgrey):450|RIGHT:420|RIGHT:BGCOLOR(lightgrey):385|RIGHT:350| |&ref(Resource-oil.png,fig)石油|RIGHT:BGCOLOR(lightgrey):675|RIGHT:563|RIGHT:BGCOLOR(lightgrey):450|RIGHT:405|RIGHT:BGCOLOR(lightgrey):360|RIGHT:315|RIGHT:BGCOLOR(lightgrey):289|RIGHT:270|RIGHT:BGCOLOR(lightgrey):248|RIGHT:225| |>|>|>|>|>|>|>|>|>|>|CENTER:BGCOLOR(black):COLOR(white):ハイテク| |レベル|CENTER:BGCOLOR(lightgrey):1|CENTER:2|CENTER:BGCOLOR(lightgrey):3|CENTER:4|CENTER:BGCOLOR(lightgrey):5|CENTER:6|CENTER:BGCOLOR(lightgrey):7|CENTER:8|CENTER:BGCOLOR(lightgrey):9|CENTER:10| |&ref(Resource-time.png,fig)時間|CENTER:BGCOLOR(lightgrey):3h36m|CENTER:3h36m|CENTER:BGCOLOR(lightgrey):3h36m|CENTER:3h36m|CENTER:BGCOLOR(lightgrey):3h36m|CENTER:3h12m|CENTER:BGCOLOR(lightgrey):2h48m|CENTER:2h24m|CENTER:BGCOLOR(lightgrey):2h|CENTER:1h12m| |&ref(Resource-Gold.png,fig)Gold|RIGHT:BGCOLOR(lightgrey):15,600|RIGHT:12,600|RIGHT:BGCOLOR(lightgrey):9,600|RIGHT:8,400|RIGHT:BGCOLOR(lightgrey):7,200|RIGHT:6,000|RIGHT:BGCOLOR(lightgrey):5,400|RIGHT:4,800|RIGHT:BGCOLOR(lightgrey):4,140|RIGHT:3,600| |&ref(Resource-iron.png,fig)鉄|RIGHT:BGCOLOR(lightgrey):910|RIGHT:735|RIGHT:BGCOLOR(lightgrey):560|RIGHT:490|RIGHT:BGCOLOR(lightgrey):420|RIGHT:350|RIGHT:BGCOLOR(lightgrey):315|RIGHT:280|RIGHT:BGCOLOR(lightgrey):242|RIGHT:210| |&ref(Resource-oil.png,fig)石油|RIGHT:BGCOLOR(lightgrey):585|RIGHT:472|RIGHT:BGCOLOR(lightgrey):360|RIGHT:315|RIGHT:BGCOLOR(lightgrey):270|RIGHT:225|RIGHT:BGCOLOR(lightgrey):203|RIGHT:180|RIGHT:BGCOLOR(lightgrey):155|RIGHT:135| 更新:2013/12/12 ----- *&u(){アップデート履歴} -x.x --導入 *&u(){ギャラリー} *&u(){コメント} #comment_num2(below, size=60, num=10) 最新の10件を表示しています。 &u(){wikiタグ} //ユニット,aircraft,空中,ファイター,速い,気絶耐性, &tags()

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