「マーベリック」の編集履歴(バックアップ)一覧はこちら
「マーベリック」(2014/02/08 (土) 10:58:41) の最新版変更点
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*目次
#contents(fromhere)
----
*&u(){基本情報}
|>|CENTER:BGCOLOR(black):COLOR(white):マーベリック|
|>|CENTER:&ref(air_jet_fighter_icon@2x.png)|
|正式名|V-14マーベリック|
|英語名|Maverick|
|英語正式名|V-14 Maverick|
|内部ID|air_jet_fighter|
|ユニットタイプ|aircraft|
|[[属性]]|&link_tag(空中), &link_tag(ファイター), &link_tag(速い)|
|遮断|なし|
|>|CENTER:BGCOLOR(black):COLOR(white):防御|
|&ref(Stat-HP.png,fig)ベース|&color(red){&ref(Damage_projectile.png,fig)115%} &BR()&color(red){&ref(Damage_melee.png,fig)125%} &BR()&color(black){&ref(Damage_explosive.png,fig)100%} &BR()&color(blue){&ref(Damage_fire.png,fig)_65%}|
|&ref(Stat-Armor.png,fig)装甲|&color(black){&ref(Damage_projectile.png,fig)100%} &BR()&color(red){&ref(Damage_melee.png,fig)125%} &BR()&color(black){&ref(Damage_explosive.png,fig)100%} &BR()&color(blue){&ref(Damage_fire.png,fig)_80%}|
|耐性|&ref(StatusEffect-stun.png,fig)気絶 |
*&u(){概要}
#co{
『V-14マーベリックジェットファイターは空対空戦に革命を起こしました。搭載された機関銃に加え、装備された比較的高精度のミサイルは平和で退屈な基地をスリルに満ちた、所々爆発の起こる戦場へと変容させます。』
V-14マーベリックは最初のボスストライクイベントのランク10報酬だった。
"The V-14 Maverick jet fighter revolutionized air to air combat. In addition to its mounted machine guns, it’s equipped with relatively-accurate missiles that can instantly transform peaceful, boring outposts into exciting, partially exploded war-zones."
— 3.0 Patch Notes
OverviewEdit
The V-14 Maverick was the Tier 10 reward for the first Boss Strike event, 2nd Lt. Dorian's Assault. It is a maneuverable, yet heavily armored air unit.
The Maverick is equipped with machine guns that will strafe ground units. These attacks will shower ground units with Damage piercing damage and cause splash damage to adjacent units. Given its piercing nature and lack of any armor piercing, unarmored targets can be potentially ripped to shreds while those with armor will either shrug off the attack of have their armor stripped.
The Low Yo-Yo attack is the Maverick's anti-air attack, with a single-round cooldown and enough ammo for 3 attacks before it needs to reload. While the two strikes prioritize the selected target, there's still a chance that the attack will strike at an adjacent target and instead catch the original target with minor splash damage.
}
----
*&u(){攻撃}
**&u(){武器:コンバットマヌーバ}
|>|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:コンバットマヌーバ|
|弾薬|>|>|>|>|>|>|>|>|3|
|リロード|>|>|>|>|>|>|>|>|2ターン|
#region(close,続きを表示)
|>|>|>|>|>|>|>|>|>|BGCOLOR(lightgrey):COLOR(black):CENTER:銃弾スプレー|
|内部ID|>|>|>|>|>|>|>|>|air_bullet_spray_jet_2|
|攻撃アイコン|>|>|>|>|>|>|>|>|&ref(unitAbility_mg_downward_shot_icon.png)|
|ダメージタイプ|>|>|>|>|>|>|>|>|&ref(Damage_projectile.png,fig)|
|射程|>|>|>|>|>|>|>|>|1-5|
|射程圏|>|>|>|>|>|>|>|>|間接|
|[[攻撃対象>属性]]|>|>|>|>|>|>|>|>|地上 |
|使用火薬数|>|>|>|>|>|>|>|>|1|
|補給時間|>|>|>|>|>|>|>|>|2ターン|
|武器冷却時間|>|>|>|>|>|>|>|>|0ターン|
|装甲貫通力|>|>|>|>|>|>|>|>|0%|
|2ndDMG%|>|>|>|>|>|>|>|>|10%|
|DMG_distraction|>|>|>|>|>|>|>|>|0, Bonus: 0%|
|備考|>|>|>|>|>|>|>|>|乱数要素あり, |
|>|>|>|>|>|>|>|>|>|BGCOLOR(#222):|
|ランク|CENTER: 1 |CENTER: 2 |CENTER: 3 |CENTER: 4 |CENTER: 5 |CENTER: 6 |CENTER: 7 |CENTER: 8 |CENTER: 9 |
|&ref(Stat-Power.png,fig)ダメージ|CENTER:20-30 (x3)|CENTER:28-42 (x3)|CENTER:32-48 (x3)|CENTER:44-66 (x3)|CENTER:56-84 (x3)|CENTER:66-99 (x3)|CENTER:70-105 (x3)|CENTER:72-108 (x3)|CENTER:74-111 (x3)|
|&ref(Stat-Offense.png,fig)攻撃力|CENTER:38|CENTER:48|CENTER:53|CENTER:58|CENTER:68|CENTER:78|CENTER:83|CENTER:93|CENTER:103|
|&ref(Stat-Critical.png,fig)基本大打撃率|CENTER:15%|CENTER:20%|CENTER:20%|CENTER:25%|CENTER:25%|CENTER:30%|CENTER:35%|CENTER:35%|CENTER:40%|
|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【攻撃位置】選択可能マス|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【攻撃範囲:選択】攻撃ウェイト|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(hotpink):&sizex(-1){50}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(hotpink):&sizex(-1){82}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(hotpink):&sizex(-1){50}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【拡散範囲】減衰率|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(lightpink):&sizex(-1){0.20}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(lightpink):&sizex(-1){1.00}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(lightpink):&sizex(-1){0.20}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
#endregion
----
**&u(){武器:コンバットマヌーバ}
|>|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:コンバットマヌーバ|
|弾薬|>|>|>|>|>|>|>|>|1|
|リロード|>|>|>|>|>|>|>|>|5ターン|
#region(close,続きを表示)
|>|>|>|>|>|>|>|>|>|BGCOLOR(lightgrey):COLOR(black):CENTER:低空飛行|
|内部ID|>|>|>|>|>|>|>|>|air_fly_by_jet_2|
|攻撃アイコン|>|>|>|>|>|>|>|>|&ref(unitAbility_mg_flyby_icon.png)|
|ダメージタイプ|>|>|>|>|>|>|>|>|&ref(Damage_projectile.png,fig)|
|射程|>|>|>|>|>|>|>|>|1-5|
|射程圏|>|>|>|>|>|>|>|>|間接|
|[[攻撃対象>属性]]|>|>|>|>|>|>|>|>|地上 |
|使用火薬数|>|>|>|>|>|>|>|>|1|
|補給時間|>|>|>|>|>|>|>|>|2ターン|
|武器冷却時間|>|>|>|>|>|>|>|>|0ターン|
|装甲貫通力|>|>|>|>|>|>|>|>|0%|
|2ndDMG%|>|>|>|>|>|>|>|>|10%|
|DMG_distraction|>|>|>|>|>|>|>|>|0, Bonus: 0%|
|備考|>|>|>|>|>|>|>|>|乱数要素あり, |
|>|>|>|>|>|>|>|>|>|BGCOLOR(#222):|
|ランク|CENTER: 1 |CENTER: 2 |CENTER: 3 |CENTER: 4 |CENTER: 5 |CENTER: 6 |CENTER: 7 |CENTER: 8 |CENTER: 9 |
|&ref(Stat-Power.png,fig)ダメージ|CENTER:24-36 (x2)|CENTER:33-50 (x2)|CENTER:38-57 (x2)|CENTER:52-79 (x2)|CENTER:67-100 (x2)|CENTER:79-118 (x2)|CENTER:84-126 (x2)|CENTER:86-129 (x2)|CENTER:88-133 (x2)|
|&ref(Stat-Offense.png,fig)攻撃力|CENTER:38|CENTER:48|CENTER:53|CENTER:58|CENTER:68|CENTER:78|CENTER:83|CENTER:93|CENTER:103|
|&ref(Stat-Critical.png,fig)基本大打撃率|CENTER:15%|CENTER:20%|CENTER:20%|CENTER:25%|CENTER:25%|CENTER:30%|CENTER:35%|CENTER:35%|CENTER:40%|
|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【攻撃位置】選択可能マス|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【攻撃範囲:選択】攻撃ウェイト|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(hotpink):&sizex(-1){25}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(hotpink):&sizex(-1){50}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(hotpink):&sizex(-1){125}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(hotpink):&sizex(-1){50}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(hotpink):&sizex(-1){25}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【拡散範囲】減衰率|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(lightpink):&sizex(-1){0.20}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(lightpink):&sizex(-1){1.00}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(lightpink):&sizex(-1){0.20}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
#endregion
----
**&u(){武器:コンバットマヌーバ}
|>|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:コンバットマヌーバ|
|弾薬|>|>|>|>|>|>|>|>|6|
|リロード|>|>|>|>|>|>|>|>|6ターン|
#region(close,続きを表示)
|>|>|>|>|>|>|>|>|>|BGCOLOR(lightgrey):COLOR(black):CENTER:ローヨーヨー|
|内部ID|>|>|>|>|>|>|>|>|air_aam_jet|
|攻撃アイコン|>|>|>|>|>|>|>|>|&ref(unitAbility_missile_2shot_icon.png)|
|ダメージタイプ|>|>|>|>|>|>|>|>|&ref(Damage_explosive.png,fig)|
|射程|>|>|>|>|>|>|>|>|1-5|
|射程圏|>|>|>|>|>|>|>|>|間接|
|[[攻撃対象>属性]]|>|>|>|>|>|>|>|>|空中 |
|使用火薬数|>|>|>|>|>|>|>|>|2|
|補給時間|>|>|>|>|>|>|>|>|1ターン|
|武器冷却時間|>|>|>|>|>|>|>|>|0ターン|
|装甲貫通力|>|>|>|>|>|>|>|>|0%|
|2ndDMG%|>|>|>|>|>|>|>|>|10%|
|DMG_distraction|>|>|>|>|>|>|>|>|0, Bonus: 0%|
|備考|>|>|>|>|>|>|>|>|乱数要素あり, |
|>|>|>|>|>|>|>|>|>|BGCOLOR(#222):|
|ランク|CENTER: 1 |CENTER: 2 |CENTER: 3 |CENTER: 4 |CENTER: 5 |CENTER: 6 |CENTER: 7 |CENTER: 8 |CENTER: 9 |
|&ref(Stat-Power.png,fig)ダメージ|CENTER:28-42 (x2)|CENTER:39-58 (x2)|CENTER:44-67 (x2)|CENTER:61-92 (x2)|CENTER:78-117 (x2)|CENTER:92-138 (x2)|CENTER:98-147 (x2)|CENTER:100-151 (x2)|CENTER:103-155 (x2)|
|&ref(Stat-Offense.png,fig)攻撃力|CENTER:30|CENTER:40|CENTER:45|CENTER:50|CENTER:60|CENTER:70|CENTER:75|CENTER:85|CENTER:95|
|&ref(Stat-Critical.png,fig)基本大打撃率|CENTER:0%|CENTER:5%|CENTER:5%|CENTER:10%|CENTER:10%|CENTER:15%|CENTER:20%|CENTER:20%|CENTER:25%|
|&ref(Stat-Critical.png,fig)大打撃% vs. 空中 |CENTER:10%|CENTER:15%|CENTER:15%|CENTER:20%|CENTER:20%|CENTER:25%|CENTER:30%|CENTER:30%|CENTER:35%|
|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【攻撃位置】選択可能マス|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【攻撃範囲:選択】攻撃ウェイト|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(hotpink):&sizex(-1){50}|BGCOLOR(hotpink):&sizex(-1){82}|BGCOLOR(hotpink):&sizex(-1){50}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【拡散範囲】減衰率|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(lightpink):&sizex(-1){0.25}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(lightpink):&sizex(-1){0.25}|BGCOLOR(lightpink):&sizex(-1){1.00}|BGCOLOR(lightpink):&sizex(-1){0.25}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(lightpink):&sizex(-1){0.25}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
#endregion
----
*&u(){ステータス & 昇級データ}
|>|>|>|>|>|>|>|>|>|CENTER:BGCOLOR(black):COLOR(white):ステータス|
|ランク|CENTER: 1 |CENTER: 2 |CENTER: 3 |CENTER: 4 |CENTER: 5 |CENTER: 6 |CENTER: 7 |CENTER: 8 |CENTER: 9 |
|&sizex(-1){&ref(Resource-SP.png,fig)必要SP}|CENTER:&sizex(-1){N/A}|CENTER:&sizex(-1){170}|CENTER:&sizex(-1){480}|CENTER:&sizex(-1){1,350}|CENTER:&sizex(-1){3,450}|CENTER:&sizex(-1){4,225}|CENTER:&sizex(-1){12,475}|CENTER:&sizex(-1){148,800}|CENTER:&sizex(-1){672,000}|
|&sizex(-1){&ref(Stat-HP.png,fig)HP}|CENTER:&sizex(-1){110}|CENTER:&sizex(-1){150 &b(){(+40)}}|CENTER:&sizex(-1){160 &b(){(+10)}}|CENTER:&sizex(-1){180 &b(){(+20)}}|CENTER:&sizex(-1){220 &b(){(+40)}}|CENTER:&sizex(-1){250 &b(){(+30)}}|CENTER:&sizex(-1){300 &b(){(+50)}}|CENTER:&sizex(-1){300}|CENTER:&sizex(-1){350 &b(){(+50)}}|
|&sizex(-1){&ref(Stat-Armor.png,fig)装甲}|CENTER:&sizex(-1){ 0}|CENTER:&sizex(-1){ 0}|CENTER:&sizex(-1){ 50 &b(){(+50)}}|CENTER:&sizex(-1){ 75 &b(){(+25)}}|CENTER:&sizex(-1){100 &b(){(+25)}}|CENTER:&sizex(-1){125 &b(){(+25)}}|CENTER:&sizex(-1){150 &b(){(+25)}}|CENTER:&sizex(-1){200 &b(){(+50)}}|CENTER:&sizex(-1){250 &b(){(+50)}}|
|&sizex(-1){&ref(Stat-Bravery.png,fig)勇敢さ}|CENTER:&sizex(-1){ 10}|CENTER:&sizex(-1){ 15 &b(){(+5)}}|CENTER:&sizex(-1){ 20 &b(){(+5)}}|CENTER:&sizex(-1){ 25 &b(){(+5)}}|CENTER:&sizex(-1){ 30 &b(){(+5)}}|CENTER:&sizex(-1){ 35 &b(){(+5)}}|CENTER:&sizex(-1){ 45 &b(){(+10)}}|CENTER:&sizex(-1){ 50 &b(){(+5)}}|CENTER:&sizex(-1){ 55 &b(){(+5)}}|
|&sizex(-1){防御}|CENTER:&sizex(-1){ 20}|CENTER:&sizex(-1){ 25 &b(){(+5)}}|CENTER:&sizex(-1){ 40 &b(){(+15)}}|CENTER:&sizex(-1){ 45 &b(){(+5)}}|CENTER:&sizex(-1){ 50 &b(){(+5)}}|CENTER:&sizex(-1){ 60 &b(){(+10)}}|CENTER:&sizex(-1){ 70 &b(){(+10)}}|CENTER:&sizex(-1){ 75 &b(){(+5)}}|CENTER:&sizex(-1){ 80 &b(){(+5)}}|
|&sizex(-1){&ref(Stat-Dodge.png,fig)回避}|CENTER:&sizex(-1){ 10}|CENTER:&sizex(-1){ 15 &b(){(+5)}}|CENTER:&sizex(-1){ 30 &b(){(+15)}}|CENTER:&sizex(-1){ 35 &b(){(+5)}}|CENTER:&sizex(-1){ 40 &b(){(+5)}}|CENTER:&sizex(-1){ 50 &b(){(+10)}}|CENTER:&sizex(-1){ 60 &b(){(+10)}}|CENTER:&sizex(-1){ 65 &b(){(+5)}}|CENTER:&sizex(-1){ 70 &b(){(+5)}}|
|&sizex(-1){&ref(Stat-Ability.png,fig)スロット}|CENTER:&sizex(-1){3}|CENTER:&sizex(-1){3}|CENTER:&sizex(-1){3}|CENTER:&sizex(-1){3}|CENTER:&sizex(-1){3}|CENTER:&sizex(-1){3}|CENTER:&sizex(-1){3}|CENTER:&sizex(-1){3}|CENTER:&sizex(-1){3}|
|&sizex(-1){&ref(Stat-Power.png,fig)ダメージ}|RIGHT:&sizex(-1){0%}|RIGHT:&sizex(-1){40%}|RIGHT:&sizex(-1){60%}|RIGHT:&sizex(-1){120%}|RIGHT:&sizex(-1){180%}|RIGHT:&sizex(-1){230%}|RIGHT:&sizex(-1){250%}|RIGHT:&sizex(-1){260%}|RIGHT:&sizex(-1){270%}|
|&sizex(-1){&ref(Stat-Offense.png,fig)攻撃}|RIGHT:&sizex(-1){0}|RIGHT:&sizex(-1){10}|RIGHT:&sizex(-1){15}|RIGHT:&sizex(-1){20}|RIGHT:&sizex(-1){30}|RIGHT:&sizex(-1){40}|RIGHT:&sizex(-1){45}|RIGHT:&sizex(-1){55}|RIGHT:&sizex(-1){65}|
|&sizex(-1){&ref(Stat-Critical.png,fig)大打撃率}|RIGHT:&sizex(-1){0%}|RIGHT:&sizex(-1){5%}|RIGHT:&sizex(-1){5%}|RIGHT:&sizex(-1){10%}|RIGHT:&sizex(-1){10%}|RIGHT:&sizex(-1){15%}|RIGHT:&sizex(-1){20%}|RIGHT:&sizex(-1){20%}|RIGHT:&sizex(-1){25%}|
|&sizex(-1){&ref(Stat-SPlvUp.png,fig)昇級&BR()コスト}|CENTER:&sizex(-1){N/A}|LEFT:&sizex(-2){&b(){レベル12}&BR()&ref(Resource-time.png,fig)4h&BR()&ref(Resource-Gold.png,fig)568}|LEFT:&sizex(-2){&b(){レベル20}&BR()&ref(Resource-time.png,fig)12h&BR()&ref(Resource-Gold.png,fig)2,056&BR()&ref(Resource-iron.png,fig)2,800}|LEFT:&sizex(-2){&b(){レベル31}&BR()&ref(Resource-time.png,fig)1d&BR()&ref(Resource-Gold.png,fig)6,592&BR()&ref(Resource-steel.png,fig)2,812&BR()&ref(Resource-gear.png,fig)3&BR()&ref(Resource-bars.png,fig)2}|LEFT:&sizex(-2){&b(){レベル41}&BR()&ref(Resource-time.png,fig)2d&BR()&ref(Resource-Gold.png,fig)18,656&BR()&ref(Resource-steel.png,fig)4,927&BR()&ref(Resource-gear.png,fig)4&BR()&ref(Resource-bars.png,fig)5}|LEFT:&sizex(-2){&b(){レベル51}&BR()&ref(Resource-time.png,fig)2d&BR()&ref(Resource-Gold.png,fig)15,350&BR()&ref(Resource-steel.png,fig)7,605&BR()&ref(Resource-gear.png,fig)5&BR()&ref(Resource-laurels.png,fig)5}|LEFT:&sizex(-2){&ref(Resource-time.png,fig)2d16h24m&BR()&ref(Resource-Gold.png,fig)48,190&BR()&ref(Resource-steel.png,fig)11,700&BR()&ref(Resource-widget.png,fig)2&BR()&ref(Resource-laurels.png,fig)4}|LEFT:&sizex(-2){&ref(Resource-time.png,fig)3d4h48m&BR()&ref(Resource-Gold.png,fig)967,792&BR()&ref(Resource-steel.png,fig)12,352&BR()&ref(Resource-widget.png,fig)2&BR()&ref(Resource-laurels.png,fig)5}|LEFT:&sizex(-2){&ref(Resource-time.png,fig)3d4h48m&BR()&ref(Resource-Gold.png,fig)4,569,600&BR()&ref(Resource-steel.png,fig)14,332&BR()&ref(Resource-widget.png,fig)2&BR()&ref(Resource-laurels.png,fig)5}|
|&sizex(-1){&ref(Resource-xp.png,fig)昇級報酬}|CENTER:&sizex(-1){N/A}|RIGHT:&sizex(-1){500}|RIGHT:&sizex(-1){1,200}|RIGHT:&sizex(-1){2,500}|RIGHT:&sizex(-1){4,100}|RIGHT:&sizex(-1){6,100}|RIGHT:&sizex(-1){5,000}|RIGHT:&sizex(-1){6,600}|RIGHT:&sizex(-1){6,600}|
|&sizex(-1){&ref(Resource-SP.png,fig)撃破SP}|RIGHT:&sizex(-1){28}|RIGHT:&sizex(-1){40}|RIGHT:&sizex(-1){56}|RIGHT:&sizex(-1){72}|RIGHT:&sizex(-1){88}|RIGHT:&sizex(-1){104}|RIGHT:&sizex(-1){124}|RIGHT:&sizex(-1){140}|RIGHT:&sizex(-1){164}|
|&sizex(-1){&ref(Resource-Gold.png,fig)撃破Gold}|RIGHT:&sizex(-1){140}|RIGHT:&sizex(-1){200}|RIGHT:&sizex(-1){280}|RIGHT:&sizex(-1){360}|RIGHT:&sizex(-1){440}|RIGHT:&sizex(-1){520}|RIGHT:&sizex(-1){620}|RIGHT:&sizex(-1){700}|RIGHT:&sizex(-1){820}|
|&sizex(-1){PvPコスト}|RIGHT:&sizex(-1){7}|RIGHT:&sizex(-1){10}|RIGHT:&sizex(-1){14}|RIGHT:&sizex(-1){18}|RIGHT:&sizex(-1){22}|RIGHT:&sizex(-1){26}|RIGHT:&sizex(-1){31}|RIGHT:&sizex(-1){35}|RIGHT:&sizex(-1){41}|
更新:2013/12/12
----
*&u(){治療コスト}
検証中のため数値に誤差がある可能性があります。
|>|>|>|>|>|>|>|>|>|>|CENTER:BGCOLOR(black):COLOR(white):通常|
|レベル|CENTER:BGCOLOR(lightgrey):1|CENTER:2|CENTER:BGCOLOR(lightgrey):3|CENTER:4|CENTER:BGCOLOR(lightgrey):5|CENTER:6|CENTER:BGCOLOR(lightgrey):7|CENTER:8|CENTER:BGCOLOR(lightgrey):9|CENTER:10|
|&ref(Resource-time.png,fig)時間|CENTER:BGCOLOR(lightgrey):4h|CENTER:4h|CENTER:BGCOLOR(lightgrey):4h|CENTER:4h|CENTER:BGCOLOR(lightgrey):4h|CENTER:3h36m|CENTER:BGCOLOR(lightgrey):3h12m|CENTER:2h48m|CENTER:BGCOLOR(lightgrey):2h24m|CENTER:1h36m|
|&ref(Resource-Gold.png,fig)Gold|RIGHT:BGCOLOR(lightgrey):18,000|RIGHT:15,000|RIGHT:BGCOLOR(lightgrey):12,000|RIGHT:10,800|RIGHT:BGCOLOR(lightgrey):9,600|RIGHT:8,400|RIGHT:BGCOLOR(lightgrey):7,714|RIGHT:7,200|RIGHT:BGCOLOR(lightgrey):6,600|RIGHT:6,000|
|&ref(Resource-iron.png,fig)鉄|RIGHT:BGCOLOR(lightgrey):1,050|RIGHT:875|RIGHT:BGCOLOR(lightgrey):700|RIGHT:630|RIGHT:BGCOLOR(lightgrey):560|RIGHT:490|RIGHT:BGCOLOR(lightgrey):450|RIGHT:420|RIGHT:BGCOLOR(lightgrey):385|RIGHT:350|
|&ref(Resource-oil.png,fig)石油|RIGHT:BGCOLOR(lightgrey):675|RIGHT:563|RIGHT:BGCOLOR(lightgrey):450|RIGHT:405|RIGHT:BGCOLOR(lightgrey):360|RIGHT:315|RIGHT:BGCOLOR(lightgrey):289|RIGHT:270|RIGHT:BGCOLOR(lightgrey):248|RIGHT:225|
|>|>|>|>|>|>|>|>|>|>|CENTER:BGCOLOR(black):COLOR(white):ハイテク|
|レベル|CENTER:BGCOLOR(lightgrey):1|CENTER:2|CENTER:BGCOLOR(lightgrey):3|CENTER:4|CENTER:BGCOLOR(lightgrey):5|CENTER:6|CENTER:BGCOLOR(lightgrey):7|CENTER:8|CENTER:BGCOLOR(lightgrey):9|CENTER:10|
|&ref(Resource-time.png,fig)時間|CENTER:BGCOLOR(lightgrey):3h36m|CENTER:3h36m|CENTER:BGCOLOR(lightgrey):3h36m|CENTER:3h36m|CENTER:BGCOLOR(lightgrey):3h36m|CENTER:3h12m|CENTER:BGCOLOR(lightgrey):2h48m|CENTER:2h24m|CENTER:BGCOLOR(lightgrey):2h|CENTER:1h12m|
|&ref(Resource-Gold.png,fig)Gold|RIGHT:BGCOLOR(lightgrey):15,600|RIGHT:12,600|RIGHT:BGCOLOR(lightgrey):9,600|RIGHT:8,400|RIGHT:BGCOLOR(lightgrey):7,200|RIGHT:6,000|RIGHT:BGCOLOR(lightgrey):5,400|RIGHT:4,800|RIGHT:BGCOLOR(lightgrey):4,140|RIGHT:3,600|
|&ref(Resource-iron.png,fig)鉄|RIGHT:BGCOLOR(lightgrey):910|RIGHT:735|RIGHT:BGCOLOR(lightgrey):560|RIGHT:490|RIGHT:BGCOLOR(lightgrey):420|RIGHT:350|RIGHT:BGCOLOR(lightgrey):315|RIGHT:280|RIGHT:BGCOLOR(lightgrey):242|RIGHT:210|
|&ref(Resource-oil.png,fig)石油|RIGHT:BGCOLOR(lightgrey):585|RIGHT:472|RIGHT:BGCOLOR(lightgrey):360|RIGHT:315|RIGHT:BGCOLOR(lightgrey):270|RIGHT:225|RIGHT:BGCOLOR(lightgrey):203|RIGHT:180|RIGHT:BGCOLOR(lightgrey):155|RIGHT:135|
更新:2013/12/12
-----
*&u(){アップデート履歴}
-x.x
--導入
*&u(){ギャラリー}
*&u(){コメント}
#comment_num2(below, size=60, num=10)
最新の10件を表示しています。
&u(){wikiタグ}
//ユニット,aircraft,空中,ファイター,速い,気絶耐性,
&tags()
*目次
#contents(fromhere)
----
*&u(){基本情報}
|>|CENTER:BGCOLOR(black):COLOR(white):マーベリック|
|>|CENTER:&ref(air_jet_fighter_icon@2x.png)|
|正式名|V-14マーベリック|
|英語名|Maverick|
|英語正式名|V-14 Maverick|
|内部ID|air_jet_fighter|
|ユニットタイプ|aircraft|
|[[属性]]|&link_tag(空中), &link_tag(ファイター), &link_tag(速い)|
|遮断|なし|
|>|CENTER:BGCOLOR(black):COLOR(white):防御|
|&ref(Stat-HP.png,fig)ベース|&color(red){&ref(Damage_projectile.png,fig)115%} &BR()&color(red){&ref(Damage_melee.png,fig)125%} &BR()&color(black){&ref(Damage_explosive.png,fig)100%} &BR()&color(blue){&ref(Damage_fire.png,fig)_65%}|
|&ref(Stat-Armor.png,fig)装甲|&color(black){&ref(Damage_projectile.png,fig)100%} &BR()&color(red){&ref(Damage_melee.png,fig)125%} &BR()&color(black){&ref(Damage_explosive.png,fig)100%} &BR()&color(blue){&ref(Damage_fire.png,fig)_80%}|
|耐性|&ref(StatusEffect-stun.png,fig)気絶 |
*&u(){概要}
『V-14マーベリックジェットファイターは空対空戦に革命を起こしました。搭載された機関銃に加え、装備された比較的高精度のミサイルは平和で退屈な基地をスリルに満ちた、所々爆発の起こる戦場へと変容させます。』
V-14マーベリックは最初のボスストライクイベント「LTドリアンの攻撃」のランク10報酬だった。機動性に富む重装甲の航空ユニットである。
マーベリックは地上ユニットに掃射を加える機関銃を装備している。これらの攻撃は地上ユニットに貫通ダメージを浴びせ、隣接するユニットに爆散ダメージを与える。貫通属性であることと装甲貫通力が無いことから、装甲を持たない標的なら粉砕できるものの、装甲持ちにはほとんど効果がないか、装甲を剥がすに留まるだろう。
「ローヨーヨー」は弾数3、補給時間1の対空攻撃である。2回の攻撃が選択範囲内でそれぞれターゲットをランダムに決めるが、隣接したユニットに攻撃が当たっても攻撃目標には減衰した爆散ダメージが入る。
#co{
"The V-14 Maverick jet fighter revolutionized air to air combat. In addition to its mounted machine guns, it’s equipped with relatively-accurate missiles that can instantly transform peaceful, boring outposts into exciting, partially exploded war-zones."
— 3.0 Patch Notes
OverviewEdit
The V-14 Maverick was the Tier 10 reward for the first Boss Strike event, 2nd Lt. Dorian's Assault. It is a maneuverable, yet heavily armored air unit.
The Maverick is equipped with machine guns that will strafe ground units. These attacks will shower ground units with Damage piercing damage and cause splash damage to adjacent units. Given its piercing nature and lack of any armor piercing, unarmored targets can be potentially ripped to shreds while those with armor will either shrug off the attack of have their armor stripped.
The Low Yo-Yo attack is the Maverick's anti-air attack, with a single-round cooldown and enough ammo for 3 attacks before it needs to reload. While the two strikes prioritize the selected target, there's still a chance that the attack will strike at an adjacent target and instead catch the original target with minor splash damage.
}
----
*&u(){攻撃}
**&u(){武器:コンバットマヌーバ}
|>|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:コンバットマヌーバ|
|弾薬|>|>|>|>|>|>|>|>|3|
|リロード|>|>|>|>|>|>|>|>|2ターン|
#region(close,続きを表示)
|>|>|>|>|>|>|>|>|>|BGCOLOR(lightgrey):COLOR(black):CENTER:銃弾スプレー|
|内部ID|>|>|>|>|>|>|>|>|air_bullet_spray_jet_2|
|攻撃アイコン|>|>|>|>|>|>|>|>|&ref(unitAbility_mg_downward_shot_icon.png)|
|ダメージタイプ|>|>|>|>|>|>|>|>|&ref(Damage_projectile.png,fig)|
|射程|>|>|>|>|>|>|>|>|1-5|
|射程圏|>|>|>|>|>|>|>|>|間接|
|[[攻撃対象>属性]]|>|>|>|>|>|>|>|>|地上 |
|使用火薬数|>|>|>|>|>|>|>|>|1|
|補給時間|>|>|>|>|>|>|>|>|2ターン|
|武器冷却時間|>|>|>|>|>|>|>|>|0ターン|
|装甲貫通力|>|>|>|>|>|>|>|>|0%|
|2ndDMG%|>|>|>|>|>|>|>|>|10%|
|DMG_distraction|>|>|>|>|>|>|>|>|0, Bonus: 0%|
|備考|>|>|>|>|>|>|>|>|乱数要素あり, |
|>|>|>|>|>|>|>|>|>|BGCOLOR(#222):|
|ランク|CENTER: 1 |CENTER: 2 |CENTER: 3 |CENTER: 4 |CENTER: 5 |CENTER: 6 |CENTER: 7 |CENTER: 8 |CENTER: 9 |
|&ref(Stat-Power.png,fig)ダメージ|CENTER:20-30 (x3)|CENTER:28-42 (x3)|CENTER:32-48 (x3)|CENTER:44-66 (x3)|CENTER:56-84 (x3)|CENTER:66-99 (x3)|CENTER:70-105 (x3)|CENTER:72-108 (x3)|CENTER:74-111 (x3)|
|&ref(Stat-Offense.png,fig)攻撃力|CENTER:38|CENTER:48|CENTER:53|CENTER:58|CENTER:68|CENTER:78|CENTER:83|CENTER:93|CENTER:103|
|&ref(Stat-Critical.png,fig)基本大打撃率|CENTER:15%|CENTER:20%|CENTER:20%|CENTER:25%|CENTER:25%|CENTER:30%|CENTER:35%|CENTER:35%|CENTER:40%|
|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【攻撃位置】選択可能マス|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【攻撃範囲:選択】攻撃ウェイト|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(hotpink):&sizex(-1){50}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(hotpink):&sizex(-1){82}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(hotpink):&sizex(-1){50}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【拡散範囲】減衰率|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(lightpink):&sizex(-1){0.20}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(lightpink):&sizex(-1){1.00}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(lightpink):&sizex(-1){0.20}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
#endregion
----
**&u(){武器:コンバットマヌーバ}
|>|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:コンバットマヌーバ|
|弾薬|>|>|>|>|>|>|>|>|1|
|リロード|>|>|>|>|>|>|>|>|5ターン|
#region(close,続きを表示)
|>|>|>|>|>|>|>|>|>|BGCOLOR(lightgrey):COLOR(black):CENTER:低空飛行|
|内部ID|>|>|>|>|>|>|>|>|air_fly_by_jet_2|
|攻撃アイコン|>|>|>|>|>|>|>|>|&ref(unitAbility_mg_flyby_icon.png)|
|ダメージタイプ|>|>|>|>|>|>|>|>|&ref(Damage_projectile.png,fig)|
|射程|>|>|>|>|>|>|>|>|1-5|
|射程圏|>|>|>|>|>|>|>|>|間接|
|[[攻撃対象>属性]]|>|>|>|>|>|>|>|>|地上 |
|使用火薬数|>|>|>|>|>|>|>|>|1|
|補給時間|>|>|>|>|>|>|>|>|2ターン|
|武器冷却時間|>|>|>|>|>|>|>|>|0ターン|
|装甲貫通力|>|>|>|>|>|>|>|>|0%|
|2ndDMG%|>|>|>|>|>|>|>|>|10%|
|DMG_distraction|>|>|>|>|>|>|>|>|0, Bonus: 0%|
|備考|>|>|>|>|>|>|>|>|乱数要素あり, |
|>|>|>|>|>|>|>|>|>|BGCOLOR(#222):|
|ランク|CENTER: 1 |CENTER: 2 |CENTER: 3 |CENTER: 4 |CENTER: 5 |CENTER: 6 |CENTER: 7 |CENTER: 8 |CENTER: 9 |
|&ref(Stat-Power.png,fig)ダメージ|CENTER:24-36 (x2)|CENTER:33-50 (x2)|CENTER:38-57 (x2)|CENTER:52-79 (x2)|CENTER:67-100 (x2)|CENTER:79-118 (x2)|CENTER:84-126 (x2)|CENTER:86-129 (x2)|CENTER:88-133 (x2)|
|&ref(Stat-Offense.png,fig)攻撃力|CENTER:38|CENTER:48|CENTER:53|CENTER:58|CENTER:68|CENTER:78|CENTER:83|CENTER:93|CENTER:103|
|&ref(Stat-Critical.png,fig)基本大打撃率|CENTER:15%|CENTER:20%|CENTER:20%|CENTER:25%|CENTER:25%|CENTER:30%|CENTER:35%|CENTER:35%|CENTER:40%|
|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【攻撃位置】選択可能マス|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【攻撃範囲:選択】攻撃ウェイト|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(hotpink):&sizex(-1){25}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(hotpink):&sizex(-1){50}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(hotpink):&sizex(-1){125}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(hotpink):&sizex(-1){50}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(hotpink):&sizex(-1){25}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【拡散範囲】減衰率|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(lightpink):&sizex(-1){0.20}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(lightpink):&sizex(-1){1.00}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(lightpink):&sizex(-1){0.20}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
#endregion
----
**&u(){武器:コンバットマヌーバ}
|>|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:コンバットマヌーバ|
|弾薬|>|>|>|>|>|>|>|>|6|
|リロード|>|>|>|>|>|>|>|>|6ターン|
#region(close,続きを表示)
|>|>|>|>|>|>|>|>|>|BGCOLOR(lightgrey):COLOR(black):CENTER:ローヨーヨー|
|内部ID|>|>|>|>|>|>|>|>|air_aam_jet|
|攻撃アイコン|>|>|>|>|>|>|>|>|&ref(unitAbility_missile_2shot_icon.png)|
|ダメージタイプ|>|>|>|>|>|>|>|>|&ref(Damage_explosive.png,fig)|
|射程|>|>|>|>|>|>|>|>|1-5|
|射程圏|>|>|>|>|>|>|>|>|間接|
|[[攻撃対象>属性]]|>|>|>|>|>|>|>|>|空中 |
|使用火薬数|>|>|>|>|>|>|>|>|2|
|補給時間|>|>|>|>|>|>|>|>|1ターン|
|武器冷却時間|>|>|>|>|>|>|>|>|0ターン|
|装甲貫通力|>|>|>|>|>|>|>|>|0%|
|2ndDMG%|>|>|>|>|>|>|>|>|10%|
|DMG_distraction|>|>|>|>|>|>|>|>|0, Bonus: 0%|
|備考|>|>|>|>|>|>|>|>|乱数要素あり, |
|>|>|>|>|>|>|>|>|>|BGCOLOR(#222):|
|ランク|CENTER: 1 |CENTER: 2 |CENTER: 3 |CENTER: 4 |CENTER: 5 |CENTER: 6 |CENTER: 7 |CENTER: 8 |CENTER: 9 |
|&ref(Stat-Power.png,fig)ダメージ|CENTER:28-42 (x2)|CENTER:39-58 (x2)|CENTER:44-67 (x2)|CENTER:61-92 (x2)|CENTER:78-117 (x2)|CENTER:92-138 (x2)|CENTER:98-147 (x2)|CENTER:100-151 (x2)|CENTER:103-155 (x2)|
|&ref(Stat-Offense.png,fig)攻撃力|CENTER:30|CENTER:40|CENTER:45|CENTER:50|CENTER:60|CENTER:70|CENTER:75|CENTER:85|CENTER:95|
|&ref(Stat-Critical.png,fig)基本大打撃率|CENTER:0%|CENTER:5%|CENTER:5%|CENTER:10%|CENTER:10%|CENTER:15%|CENTER:20%|CENTER:20%|CENTER:25%|
|&ref(Stat-Critical.png,fig)大打撃% vs. 空中 |CENTER:10%|CENTER:15%|CENTER:15%|CENTER:20%|CENTER:20%|CENTER:25%|CENTER:30%|CENTER:30%|CENTER:35%|
|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【攻撃位置】選択可能マス|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|BGCOLOR(cyan):&sizex(-1){ }|
|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【攻撃範囲:選択】攻撃ウェイト|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(hotpink):&sizex(-1){50}|BGCOLOR(hotpink):&sizex(-1){82}|BGCOLOR(hotpink):&sizex(-1){50}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|>|>|>|>|>|>|>|>|BGCOLOR(black):COLOR(white):CENTER:【拡散範囲】減衰率|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(lightpink):&sizex(-1){0.25}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(lightpink):&sizex(-1){0.25}|BGCOLOR(lightpink):&sizex(-1){1.00}|BGCOLOR(lightpink):&sizex(-1){0.25}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|BGCOLOR(lightpink):&sizex(-1){0.25}|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|&sizex(-1){ }|
#endregion
----
*&u(){ステータス & 昇級データ}
|>|>|>|>|>|>|>|>|>|CENTER:BGCOLOR(black):COLOR(white):ステータス|
|ランク|CENTER: 1 |CENTER: 2 |CENTER: 3 |CENTER: 4 |CENTER: 5 |CENTER: 6 |CENTER: 7 |CENTER: 8 |CENTER: 9 |
|&sizex(-1){&ref(Resource-SP.png,fig)必要SP}|CENTER:&sizex(-1){N/A}|CENTER:&sizex(-1){170}|CENTER:&sizex(-1){480}|CENTER:&sizex(-1){1,350}|CENTER:&sizex(-1){3,450}|CENTER:&sizex(-1){4,225}|CENTER:&sizex(-1){12,475}|CENTER:&sizex(-1){148,800}|CENTER:&sizex(-1){672,000}|
|&sizex(-1){&ref(Stat-HP.png,fig)HP}|CENTER:&sizex(-1){110}|CENTER:&sizex(-1){150 &b(){(+40)}}|CENTER:&sizex(-1){160 &b(){(+10)}}|CENTER:&sizex(-1){180 &b(){(+20)}}|CENTER:&sizex(-1){220 &b(){(+40)}}|CENTER:&sizex(-1){250 &b(){(+30)}}|CENTER:&sizex(-1){300 &b(){(+50)}}|CENTER:&sizex(-1){300}|CENTER:&sizex(-1){350 &b(){(+50)}}|
|&sizex(-1){&ref(Stat-Armor.png,fig)装甲}|CENTER:&sizex(-1){ 0}|CENTER:&sizex(-1){ 0}|CENTER:&sizex(-1){ 50 &b(){(+50)}}|CENTER:&sizex(-1){ 75 &b(){(+25)}}|CENTER:&sizex(-1){100 &b(){(+25)}}|CENTER:&sizex(-1){125 &b(){(+25)}}|CENTER:&sizex(-1){150 &b(){(+25)}}|CENTER:&sizex(-1){200 &b(){(+50)}}|CENTER:&sizex(-1){250 &b(){(+50)}}|
|&sizex(-1){&ref(Stat-Bravery.png,fig)勇敢さ}|CENTER:&sizex(-1){ 10}|CENTER:&sizex(-1){ 15 &b(){(+5)}}|CENTER:&sizex(-1){ 20 &b(){(+5)}}|CENTER:&sizex(-1){ 25 &b(){(+5)}}|CENTER:&sizex(-1){ 30 &b(){(+5)}}|CENTER:&sizex(-1){ 35 &b(){(+5)}}|CENTER:&sizex(-1){ 45 &b(){(+10)}}|CENTER:&sizex(-1){ 50 &b(){(+5)}}|CENTER:&sizex(-1){ 55 &b(){(+5)}}|
|&sizex(-1){防御}|CENTER:&sizex(-1){ 20}|CENTER:&sizex(-1){ 25 &b(){(+5)}}|CENTER:&sizex(-1){ 40 &b(){(+15)}}|CENTER:&sizex(-1){ 45 &b(){(+5)}}|CENTER:&sizex(-1){ 50 &b(){(+5)}}|CENTER:&sizex(-1){ 60 &b(){(+10)}}|CENTER:&sizex(-1){ 70 &b(){(+10)}}|CENTER:&sizex(-1){ 75 &b(){(+5)}}|CENTER:&sizex(-1){ 80 &b(){(+5)}}|
|&sizex(-1){&ref(Stat-Dodge.png,fig)回避}|CENTER:&sizex(-1){ 10}|CENTER:&sizex(-1){ 15 &b(){(+5)}}|CENTER:&sizex(-1){ 30 &b(){(+15)}}|CENTER:&sizex(-1){ 35 &b(){(+5)}}|CENTER:&sizex(-1){ 40 &b(){(+5)}}|CENTER:&sizex(-1){ 50 &b(){(+10)}}|CENTER:&sizex(-1){ 60 &b(){(+10)}}|CENTER:&sizex(-1){ 65 &b(){(+5)}}|CENTER:&sizex(-1){ 70 &b(){(+5)}}|
|&sizex(-1){&ref(Stat-Ability.png,fig)スロット}|CENTER:&sizex(-1){3}|CENTER:&sizex(-1){3}|CENTER:&sizex(-1){3}|CENTER:&sizex(-1){3}|CENTER:&sizex(-1){3}|CENTER:&sizex(-1){3}|CENTER:&sizex(-1){3}|CENTER:&sizex(-1){3}|CENTER:&sizex(-1){3}|
|&sizex(-1){&ref(Stat-Power.png,fig)ダメージ}|RIGHT:&sizex(-1){0%}|RIGHT:&sizex(-1){40%}|RIGHT:&sizex(-1){60%}|RIGHT:&sizex(-1){120%}|RIGHT:&sizex(-1){180%}|RIGHT:&sizex(-1){230%}|RIGHT:&sizex(-1){250%}|RIGHT:&sizex(-1){260%}|RIGHT:&sizex(-1){270%}|
|&sizex(-1){&ref(Stat-Offense.png,fig)攻撃}|RIGHT:&sizex(-1){0}|RIGHT:&sizex(-1){10}|RIGHT:&sizex(-1){15}|RIGHT:&sizex(-1){20}|RIGHT:&sizex(-1){30}|RIGHT:&sizex(-1){40}|RIGHT:&sizex(-1){45}|RIGHT:&sizex(-1){55}|RIGHT:&sizex(-1){65}|
|&sizex(-1){&ref(Stat-Critical.png,fig)大打撃率}|RIGHT:&sizex(-1){0%}|RIGHT:&sizex(-1){5%}|RIGHT:&sizex(-1){5%}|RIGHT:&sizex(-1){10%}|RIGHT:&sizex(-1){10%}|RIGHT:&sizex(-1){15%}|RIGHT:&sizex(-1){20%}|RIGHT:&sizex(-1){20%}|RIGHT:&sizex(-1){25%}|
|&sizex(-1){&ref(Stat-SPlvUp.png,fig)昇級&BR()コスト}|CENTER:&sizex(-1){N/A}|LEFT:&sizex(-2){&b(){レベル12}&BR()&ref(Resource-time.png,fig)4h&BR()&ref(Resource-Gold.png,fig)568}|LEFT:&sizex(-2){&b(){レベル20}&BR()&ref(Resource-time.png,fig)12h&BR()&ref(Resource-Gold.png,fig)2,056&BR()&ref(Resource-iron.png,fig)2,800}|LEFT:&sizex(-2){&b(){レベル31}&BR()&ref(Resource-time.png,fig)1d&BR()&ref(Resource-Gold.png,fig)6,592&BR()&ref(Resource-steel.png,fig)2,812&BR()&ref(Resource-gear.png,fig)3&BR()&ref(Resource-bars.png,fig)2}|LEFT:&sizex(-2){&b(){レベル41}&BR()&ref(Resource-time.png,fig)2d&BR()&ref(Resource-Gold.png,fig)18,656&BR()&ref(Resource-steel.png,fig)4,927&BR()&ref(Resource-gear.png,fig)4&BR()&ref(Resource-bars.png,fig)5}|LEFT:&sizex(-2){&b(){レベル51}&BR()&ref(Resource-time.png,fig)2d&BR()&ref(Resource-Gold.png,fig)15,350&BR()&ref(Resource-steel.png,fig)7,605&BR()&ref(Resource-gear.png,fig)5&BR()&ref(Resource-laurels.png,fig)5}|LEFT:&sizex(-2){&ref(Resource-time.png,fig)2d16h24m&BR()&ref(Resource-Gold.png,fig)48,190&BR()&ref(Resource-steel.png,fig)11,700&BR()&ref(Resource-widget.png,fig)2&BR()&ref(Resource-laurels.png,fig)4}|LEFT:&sizex(-2){&ref(Resource-time.png,fig)3d4h48m&BR()&ref(Resource-Gold.png,fig)967,792&BR()&ref(Resource-steel.png,fig)12,352&BR()&ref(Resource-widget.png,fig)2&BR()&ref(Resource-laurels.png,fig)5}|LEFT:&sizex(-2){&ref(Resource-time.png,fig)3d4h48m&BR()&ref(Resource-Gold.png,fig)4,569,600&BR()&ref(Resource-steel.png,fig)14,332&BR()&ref(Resource-widget.png,fig)2&BR()&ref(Resource-laurels.png,fig)5}|
|&sizex(-1){&ref(Resource-xp.png,fig)昇級報酬}|CENTER:&sizex(-1){N/A}|RIGHT:&sizex(-1){500}|RIGHT:&sizex(-1){1,200}|RIGHT:&sizex(-1){2,500}|RIGHT:&sizex(-1){4,100}|RIGHT:&sizex(-1){6,100}|RIGHT:&sizex(-1){5,000}|RIGHT:&sizex(-1){6,600}|RIGHT:&sizex(-1){6,600}|
|&sizex(-1){&ref(Resource-SP.png,fig)撃破SP}|RIGHT:&sizex(-1){28}|RIGHT:&sizex(-1){40}|RIGHT:&sizex(-1){56}|RIGHT:&sizex(-1){72}|RIGHT:&sizex(-1){88}|RIGHT:&sizex(-1){104}|RIGHT:&sizex(-1){124}|RIGHT:&sizex(-1){140}|RIGHT:&sizex(-1){164}|
|&sizex(-1){&ref(Resource-Gold.png,fig)撃破Gold}|RIGHT:&sizex(-1){140}|RIGHT:&sizex(-1){200}|RIGHT:&sizex(-1){280}|RIGHT:&sizex(-1){360}|RIGHT:&sizex(-1){440}|RIGHT:&sizex(-1){520}|RIGHT:&sizex(-1){620}|RIGHT:&sizex(-1){700}|RIGHT:&sizex(-1){820}|
|&sizex(-1){PvPコスト}|RIGHT:&sizex(-1){7}|RIGHT:&sizex(-1){10}|RIGHT:&sizex(-1){14}|RIGHT:&sizex(-1){18}|RIGHT:&sizex(-1){22}|RIGHT:&sizex(-1){26}|RIGHT:&sizex(-1){31}|RIGHT:&sizex(-1){35}|RIGHT:&sizex(-1){41}|
更新:2013/12/12
----
*&u(){治療コスト}
検証中のため数値に誤差がある可能性があります。
|>|>|>|>|>|>|>|>|>|>|CENTER:BGCOLOR(black):COLOR(white):通常|
|レベル|CENTER:BGCOLOR(lightgrey):1|CENTER:2|CENTER:BGCOLOR(lightgrey):3|CENTER:4|CENTER:BGCOLOR(lightgrey):5|CENTER:6|CENTER:BGCOLOR(lightgrey):7|CENTER:8|CENTER:BGCOLOR(lightgrey):9|CENTER:10|
|&ref(Resource-time.png,fig)時間|CENTER:BGCOLOR(lightgrey):4h|CENTER:4h|CENTER:BGCOLOR(lightgrey):4h|CENTER:4h|CENTER:BGCOLOR(lightgrey):4h|CENTER:3h36m|CENTER:BGCOLOR(lightgrey):3h12m|CENTER:2h48m|CENTER:BGCOLOR(lightgrey):2h24m|CENTER:1h36m|
|&ref(Resource-Gold.png,fig)Gold|RIGHT:BGCOLOR(lightgrey):18,000|RIGHT:15,000|RIGHT:BGCOLOR(lightgrey):12,000|RIGHT:10,800|RIGHT:BGCOLOR(lightgrey):9,600|RIGHT:8,400|RIGHT:BGCOLOR(lightgrey):7,714|RIGHT:7,200|RIGHT:BGCOLOR(lightgrey):6,600|RIGHT:6,000|
|&ref(Resource-iron.png,fig)鉄|RIGHT:BGCOLOR(lightgrey):1,050|RIGHT:875|RIGHT:BGCOLOR(lightgrey):700|RIGHT:630|RIGHT:BGCOLOR(lightgrey):560|RIGHT:490|RIGHT:BGCOLOR(lightgrey):450|RIGHT:420|RIGHT:BGCOLOR(lightgrey):385|RIGHT:350|
|&ref(Resource-oil.png,fig)石油|RIGHT:BGCOLOR(lightgrey):675|RIGHT:563|RIGHT:BGCOLOR(lightgrey):450|RIGHT:405|RIGHT:BGCOLOR(lightgrey):360|RIGHT:315|RIGHT:BGCOLOR(lightgrey):289|RIGHT:270|RIGHT:BGCOLOR(lightgrey):248|RIGHT:225|
|>|>|>|>|>|>|>|>|>|>|CENTER:BGCOLOR(black):COLOR(white):ハイテク|
|レベル|CENTER:BGCOLOR(lightgrey):1|CENTER:2|CENTER:BGCOLOR(lightgrey):3|CENTER:4|CENTER:BGCOLOR(lightgrey):5|CENTER:6|CENTER:BGCOLOR(lightgrey):7|CENTER:8|CENTER:BGCOLOR(lightgrey):9|CENTER:10|
|&ref(Resource-time.png,fig)時間|CENTER:BGCOLOR(lightgrey):3h36m|CENTER:3h36m|CENTER:BGCOLOR(lightgrey):3h36m|CENTER:3h36m|CENTER:BGCOLOR(lightgrey):3h36m|CENTER:3h12m|CENTER:BGCOLOR(lightgrey):2h48m|CENTER:2h24m|CENTER:BGCOLOR(lightgrey):2h|CENTER:1h12m|
|&ref(Resource-Gold.png,fig)Gold|RIGHT:BGCOLOR(lightgrey):15,600|RIGHT:12,600|RIGHT:BGCOLOR(lightgrey):9,600|RIGHT:8,400|RIGHT:BGCOLOR(lightgrey):7,200|RIGHT:6,000|RIGHT:BGCOLOR(lightgrey):5,400|RIGHT:4,800|RIGHT:BGCOLOR(lightgrey):4,140|RIGHT:3,600|
|&ref(Resource-iron.png,fig)鉄|RIGHT:BGCOLOR(lightgrey):910|RIGHT:735|RIGHT:BGCOLOR(lightgrey):560|RIGHT:490|RIGHT:BGCOLOR(lightgrey):420|RIGHT:350|RIGHT:BGCOLOR(lightgrey):315|RIGHT:280|RIGHT:BGCOLOR(lightgrey):242|RIGHT:210|
|&ref(Resource-oil.png,fig)石油|RIGHT:BGCOLOR(lightgrey):585|RIGHT:472|RIGHT:BGCOLOR(lightgrey):360|RIGHT:315|RIGHT:BGCOLOR(lightgrey):270|RIGHT:225|RIGHT:BGCOLOR(lightgrey):203|RIGHT:180|RIGHT:BGCOLOR(lightgrey):155|RIGHT:135|
更新:2013/12/12
-----
*&u(){アップデート履歴}
-x.x
--導入
*&u(){ギャラリー}
*&u(){コメント}
#comment_num2(below, size=60, num=10)
最新の10件を表示しています。
&u(){wikiタグ}
//ユニット,aircraft,空中,ファイター,速い,気絶耐性,
&tags()